local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133105262
L1_1 = {}
L2_1 = {}
L2_1.config_id = 262001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 638.903
L3_1.y = 222.378
L3_1.z = -479.394
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 193.74
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 262002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 635.719
L4_1.y = 221.974
L4_1.z = -480.486
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 130.279
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 262003
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = 632.957
L5_1.y = 221.417
L5_1.z = -474.964
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 257.403
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 262004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 626.398
L6_1.y = 221.588
L6_1.z = -484.422
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 128.13
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 262005
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 631.876
L7_1.y = 222.047
L7_1.z = -486.732
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 15.435
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9003
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 262006
L7_1.monster_id = 21011001
L8_1 = {}
L8_1.x = 622.492
L8_1.y = 220.773
L8_1.z = -453.824
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 186.056
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 262007
L8_1.monster_id = 21011001
L9_1 = {}
L9_1.x = 618.794
L9_1.y = 220.402
L9_1.z = -455.279
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 124.732
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 262008
L9_1.monster_id = 21020301
L10_1 = {}
L10_1.x = 621.388
L10_1.y = 220.801
L10_1.z = -456.848
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 156.191
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L9_1.area_id = 9
L10_1 = {}
L10_1.config_id = 262011
L10_1.monster_id = 21011001
L11_1 = {}
L11_1.x = 620.005
L11_1.y = 220.64
L11_1.z = -452.949
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 165.563
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L10_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 262009
L2_1.gadget_id = 70300089
L3_1 = {}
L3_1.x = 637.952
L3_1.y = 222.181
L3_1.z = -481.916
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 99.863
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 262010
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 638.131
L4_1.y = 221.758
L4_1.z = -472.577
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 328.271
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 262012
L4_1.gadget_id = 70300089
L5_1 = {}
L5_1.x = 628.324
L5_1.y = 221.595
L5_1.z = -485.408
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 99.863
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 262013
L5_1.gadget_id = 70300089
L6_1 = {}
L6_1.x = 634.023
L6_1.y = 222.197
L6_1.z = -484.798
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 122.893
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 262014
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 641.72
L7_1.y = 223.053
L7_1.z = -484.836
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 328.271
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 262015
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 626.591
L8_1.y = 221.318
L8_1.z = -490.609
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 328.271
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 262016
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = 625.686
L9_1.y = 221.172
L9_1.z = -489.45
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 262019
L9_1.gadget_id = 70220014
L10_1 = {}
L10_1.x = 628.235
L10_1.y = 221.557
L10_1.z = -490.335
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 9
L10_1 = {}
L10_1.config_id = 262020
L10_1.gadget_id = 70220014
L11_1 = {}
L11_1.x = 642.163
L11_1.y = 223.101
L11_1.z = -483.066
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1262017
L2_1.name = "ANY_MONSTER_DIE_262017"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_262017"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_262017"
L3_1 = {}
L3_1.config_id = 1262018
L3_1.name = "ANY_MONSTER_LIVE_262018"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_262018"
L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_262018"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 262001
L5_1 = 262002
L6_1 = 262003
L7_1 = 262004
L8_1 = 262005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 262009
L5_1 = 262010
L6_1 = 262012
L7_1 = 262013
L8_1 = 262014
L9_1 = 262015
L10_1 = 262016
L11_1 = 262019
L12_1 = 262020
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_262017"
L5_1 = "ANY_MONSTER_LIVE_262018"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_262017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
  L2_2 = {}
  L2_2.x = 626
  L2_2.y = 221
  L2_2.z = -480
  L3_2 = ScriptLib
  L3_2 = L3_2.ScenePlaySound
  L4_2 = A0_2
  L5_2 = {}
  L5_2.play_pos = L2_2
  L5_2.sound_name = "LevelHornSound001"
  L5_2.play_type = 1
  L5_2.is_broadcast = false
  L3_2 = L3_2(L4_2, L5_2)
  if 0 ~= L3_2 then
    L3_2 = ScriptLib
    L3_2 = L3_2.PrintContextLog
    L4_2 = A0_2
    L5_2 = "@@ LUA_WARNING : active_soundplay"
    L3_2(L4_2, L5_2)
    L3_2 = -1
    return L3_2
  end
  L3_2 = {}
  L3_2.x = 626
  L3_2.y = 221
  L3_2.z = -480
  L4_2 = ScriptLib
  L4_2 = L4_2.ShowReminderRadius
  L5_2 = A0_2
  L6_2 = 400004
  L7_2 = L3_2
  L8_2 = 50
  L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 262007
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 262008
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 262006
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = ScriptLib
  L4_2 = L4_2.CreateMonster
  L5_2 = A0_2
  L6_2 = {}
  L6_2.config_id = 262011
  L6_2.delay_time = 0
  L4_2 = L4_2(L5_2, L6_2)
  if 0 ~= L4_2 then
    L4_2 = ScriptLib
    L4_2 = L4_2.PrintContextLog
    L5_2 = A0_2
    L6_2 = "@@ LUA_WARNING : create_monster"
    L4_2(L5_2, L6_2)
    L4_2 = -1
    return L4_2
  end
  L4_2 = 0
  return L4_2
end
action_EVENT_ANY_MONSTER_DIE_262017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2
  L2_2 = A1_2.param1
  if 262008 ~= L2_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_262018 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 262008
  L5_2 = 133105262
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 262006
  L5_2 = 133105262
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetMonsterBattleByGroup
  L3_2 = A0_2
  L4_2 = 262007
  L5_2 = 133105262
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_262018 = L1_1
